Friday, March 5, 2010

Create a Realistic Looking Mailbox using 3ds Max and UV Layout

Final Image What You'll Be Creating

In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max’s unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture.

Tutorial Details

Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

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