Today
we’re bringing you the conclusion of the F-16 series by Sansar
Tripathi. In the second half we’ll finish things up by fine tuning the
mesh and assembling the air intake and cockpit. As well as adding
additional detail to the model by building an arsenal of weapons
including rockets and missiles. The final step will be adding support
edges to the meshes in preparation for subdivision.
Suitable for both beginner and intermediate artists, this
tutorial will get users up to speed on working with some of Max’s more
common modeling tools, and is an ideal project for anyone interested in
creating high quality vehicle models.
Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
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